Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: A hostile force is manipulating the PCs' conscious will.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: The Computer has decreed a new holiday with odd customs and practices, and everyone knows about it but the PCs.

(Someone) Person, people, organization or agency responsible for the situation: The Computer-or, if it makes more sense, a drugged (thymoglandin, hydropsionic acid) ULTRAVIOLET with the blood of many citizens on his person manipulating The Computer's local CompNode. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: Endless wave of assassination attempts will befall psychotic, kill-crush-smash-destroy, who uses the Troubleshooters as decoys while he protects himself. The threat is real.

Mission Alert: A truckling INFRARED sector monitor screen polisher acting as a courier delivers alert verbally; seeks 10cr 'tip' for the delivery. Message is intact and correct.

Briefing: Briefing is in ULTRAVIOLET mausoleum. Briefing officer whispers the briefing to the team leader and then expects him to pass it on in the style of Telephone or Chinese Whispers.

This Mission: INFRARED autobot collision safety tester has a treasonous but powerful Slippery Skin (c), with which he has inspired revolt, and taken over underground lake. Remove the mutant and resolve the unrest.

Outfitting: PLC: "Please Observe Silence" sign on the wall. Anyone who speaks gets bumped to the end of the line. All negotiations must be written.

Debriefing: Room is fitted with seesaws, with a PC sitting on one side of each and a Blue Trooper with blaster on the other. In the lower position, the PCs are obscured by a charred blast shield. The debriefing officer reads mission details, raising each PC on a note of treason, lowering them on a point of commendation. (This is an experimental HPD&MC psychological exercise intended to encourage loyalty.)

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.