Your Mission
The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.
Paranoia is the Irrational Fear Someone is Out To Get You
(Fear) Dominant type of fear to install in the PCs: Alpha Complex is doomed, and not in a good way.(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: Mysterious duplicates or analogues of the PCs or other INFRARED retirement gulag laundry worker (indifferent bystander, drugged (thymoglandin, hydropsionic acid))s are active in Alpha Complex.
(Someone) Person, people, organization or agency responsible for the situation: An R&D experiment that went disastrously wrong, created by psychotic, kill-crush-smash-destroy. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)
(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: The "Someone" has taken control of empty hospital drug vending area and is slaughtering enemies. The PCs are either trapped there or sent to deal with the problem. The threat is real.
Mission Alert: A polite INFRARED dud ammo determination tester acting as a courier delivers alert hardcopy; seeks 10cr 'tip' for the delivery. Message is intact and correct.
Briefing: Briefing is in crowded decaying and pestilential wreck of an abandoned sector: food production area (IR-Y: Food Vats, G-U: hydroponic gardens). Officer has serious coughing fit every few words, disrupting every sentence, and becomes increasingly angry with every request to repeat himself.
This Mission: An unauthorized vial of acid was accidentally deployed at crowded Bright Vision Re-education Center. Go and retrieve it before it squashes something important.
Outfitting: Infrared Market: This market is run by the secret society of one PC (select randomly), who always gets the best deals and everything that works.
Debriefing: Room is fitted with seesaws, with a PC sitting on one side of each and a Blue Trooper with blaster on the other. In the lower position, the PCs are obscured by a charred blast shield. The debriefing officer reads mission details, raising each PC on a note of treason, lowering them on a point of commendation. (This is an experimental HPD&MC psychological exercise intended to encourage loyalty.)
Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.