Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: Alpha Complex works so badly it endangers the PCs' lives.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: Everyone in Alpha Complex behaves in an inexplicably fearful and alarmed way toward all PCs.

(Someone) Person, people, organization or agency responsible for the situation: A High Programmer who has started a lottery or other credit-making scheme and has illicitly pulled needed supplies from some vital installation. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: The Computer believes something horrible has happened, but gives the PCs no details, and forbids them to tell anyone for fear of starting a panic. The threat is real.

Mission Alert: Via telepathic communication from unidentifiable source. The Computer knows nothing of this method, and will regard it with extreme suspicion. Briefing location is wrong. The information is replaced by treasonous recently-shanghaied innocent bystander, in waaay over his head propaganda.

Briefing: Briefing is in empty living quarters (IR: barracks; R-Y: dormitory; G-B: apartment; I-U: mansion). 2 suspicious, twitchy briefing officer(s) in highly defended position (e.g., seated atop a massive gun emplacement) at rear of ULTRAVIOLET (Tension 19) IR marketeer living quarters.

This Mission: Evacuate technicians from the reactor at GREEN (Tension 12) elevator (or other small room). Of course the radiation levels are safe-but hurry.

Outfitting: PLC: A PLC shop that has none of the equipment needed, but is willing to make utterly weird and crazed substitutions, could be potentially cool stuff.

Debriefing: A mirrored room filled with eye-searing halogen lamps. The PCs' eyes water constantly. The officer and guards wear shaded full-face visors.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.