Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: One of the service groups is breaking down.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: Everyone in Alpha Complex behaves in an inexplicably fearful and alarmed way toward one specific PC.

(Someone) Person, people, organization or agency responsible for the situation: A Death Leopard gang. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: A minor malfunction in INDIGO (Tension 16) empty IntSec admin offices may grow into a major problem. The PCs must fix the malfunction and deal with the problems already created. The threat is real.

Mission Alert: A cocky, "I know more than I'm telling," nudge-nudge INFRARED reactor shielding standby volunteer acting as a courier delivers alert verbally; seeks 10cr 'tip' for the delivery. Briefing location is wrong. The information is replaced by extortion threat from anonymous hacker: "Send 100cr to this Gray Subnet account and I'll send you the data."

Briefing: Briefing is in crowded Armed Forces armory. Officer skims through the entire briefing as if he expects those present to know all details already, then walks out without allowing questions.

This Mission: Investigate mysterious disappearances of citizens in ULTRAVIOLET (Tension 19) abandoned postal sorting room. If they're being captured by Commies, save them. If they're trying to escape Alpha Complex, shoot them.

Outfitting: Infrared Market: Free Enterprise member "Nathan D," operator of this IR market, is messily killed by rival FreeEnt capo in PCs' presence.

Debriefing: The debriefing officer stands behind a massive, blast-shielded podium flanked by blue Vulture troopers with plasma generators, while the PCs sit in brilliant interrogation spotlights that look disconcertingly like bullseyes.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.