Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Computer Phreak
Death Leopard
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Pro Tech
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: Alpha Complex works so badly it endangers the PCs' lives.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: A particular drug suddenly has inexplicably altered effects.

(Someone) Person, people, organization or agency responsible for the situation: A powerful mutant who wishes to see his own kind of mutants dominate, and normal humans and all other kinds of mutants subservient. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: Surplus Armed Forces weaponry floods the IR market. Citizens (INDIGO HPD&MC studio head (indifferent bystander, wild eyed, incoherent, even frenzied); INFRARED vulture weapon practice assistant (information source, drugged (thymoglandin, hydropsionic acid)); INFRARED impact armor tester (information source, believes himself possessed by demons)) happily demonstrate their new armaments in many locations (INFRARED (Tension 3) abandoned Vulture Squadron hangar; RED (Tension 5) empty garage / vehicle dispatch; RED (Tension 5) Sewer tunnel). The threat is real.

Mission Alert: Scrawled across a RED (Tension 5) heat-resistant mitten knitting sweatshop wall in half-meter-high letters written in black paint. Message is intact and correct.

Briefing: Briefing is in crowded computer interface (IR: public terminals area; R-Y: Computer cafe; G-B: private terminal, I-U: communications nexus). 1 suspicious, twitchy briefing officer(s) in highly defended position (e.g., seated atop a massive gun emplacement) at rear of VIOLET (Tension 18) empty bot manufacture center.

This Mission: A Vulture Squadron has been infiltrated by no less than 10 Commie traitors. Remove them; ensure they fall in the line of duty, so we can honor them as fallen heroes.

Outfitting: Infrared Market: This market is run by the secret society of one PC (select randomly), who always gets the best deals and everything that works.

Debriefing: Room contains nothing but miniature stools, where the PCs perch with difficulty and discomfort.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.