Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Computer Phreak
Death Leopard
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Pro Tech
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: The PCs' secret societies have turned against them.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: Changed perceptions only certain characters (ORANGE Tech Services service technician (indifferent bystander, paranoid with ice gun (S3K impact) and power vest (Experimental R&D equipment, charged with high voltage, does S4K energy damage to attackers using bare hands, metal hand weapons or force swords))), including one or more PCs. The changed perception is sight.

(Someone) Person, people, organization or agency responsible for the situation: A secret society mission that went disastrously wrong, led by wild eyed, incoherent, even frenzied. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: A new mind-control technique will alter the PCs' or a large population's behavior for the worse. The Computer uses the PCs as guinea pigs again. The threat is real.

Mission Alert: Anonymous hardcopy message slipped under door of PC's quarters. Briefing location is wrong. The information is replaced by extortion threat from anonymous hacker: "Send 100cr to this Gray Subnet account and I'll send you the data."

Briefing: Briefing is in Museum of Famous Forms. Bureaucratic snafu assigns briefing officer to the room below the PCs; won't join PCs for fear of violating orders; shouts at the top of his voice to be heard, or conveys briefing information by notes, courier, Morse code, etc..

This Mission: INFRARED (Tension 1) crowded food production area (IR-Y: Food Vats, G-U: hydroponic gardens) is having problems processing promotions. Go help out.

Outfitting: Infrared Market: A "Broke" market. Troubleshooters always leave broke, with stuff that's broke. Bad deals all around.

Debriefing: Room is fitted with seesaws, with a PC sitting on one side of each and a Blue Trooper with blaster on the other. In the lower position, the PCs are obscured by a charred blast shield. The debriefing officer reads mission details, raising each PC on a note of treason, lowering them on a point of commendation. (This is an experimental HPD&MC psychological exercise intended to encourage loyalty.)

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.