Your Mission
The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.
Paranoia is the Irrational Fear Someone is Out To Get You
(Fear) Dominant type of fear to install in the PCs: The Commie mutant traitors are winning.(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: The bureaucracy has provoked an intractable crisis.
(Someone) Person, people, organization or agency responsible for the situation: A senior PLC official, whose division has fallen into strangling bureaucratic torpor and must now be massively overhauled or terminated. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)
(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: The "Someone" believes (accurately?) the PCs are assassins sent to kill him; he tries to kill them first. Meanwhile, the PCs must complete their mission. The threat is real.
Mission Alert: Text message on PDC. Briefing location is wrong. The information is missing, replaced by [INSERT DATA HERE] or similar. Secret society contacts or servile truckling to The Computer may fill in missing data.
Briefing: Briefing is in empty decaying and pestilential wreck of an abandoned sector: Junior Citizen creche. 2 briefing officers undercover; wary, paranoid; speak in evasive code-phrases.
This Mission: An abandoned GREEN (Tension 11) unrecoverable bot brain junkyard has been infested by Commies. Demolish it, preferably with the Commies inside.
Outfitting: C-Bay or other online auction site: Price: 10% off. Delivery: drop point 30 minutes away (ULTRAVIOLET (Tension 19) crowded food preparation area kitchen). The auction site has been compromised by a "phishing" scam. It appears to be legit, but is just designed to steal ME Card numbers.
Debriefing: The debriefing room is locked when the PCs arrive, and no debriefing officer ever arrives no matter how long they wait.
Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.