Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: Alpha Complex is doomed, and not in a good way.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: Everyone in Alpha Complex behaves in an inexplicably suspicious or hateful way toward all PCs.

(Someone) Person, people, organization or agency responsible for the situation: A powerful mutant who wishes to see his own kind of mutants dominate, and normal humans and all other kinds of mutants subservient. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: A biological agent will transform or devastate the PCs or a large population. The Computer sends in the Troubleshooters as guinea pigs. The threat is a lie.

(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: A biological agent will transform or devastate the PCs or a large population. The Computer sends in the Troubleshooters as guinea pigs.

Mission Alert: A truckling INFRARED vulture weapon practice assistant acting as a courier delivers alert verbally; seeks 10cr 'tip' for the delivery. Recognition password (to be given to briefing officer) is wrong. The information is missing, replaced by [INSERT DATA HERE] or similar. Secret society contacts or servile truckling to The Computer may fill in missing data.

Briefing: Briefing is in empty Junior Citizen creche. Briefing officer is hiding inside an empty Cold Fun barrel and passes written notes out to the PCs through a small bunghole.

This Mission: We suspect BLUE Singalong Superior Administrator (information source, dreamy, dazed, probably a Mystic), who's infiltrating a Central Processing Unit firm for Internal Security, of being a double-agent for Internal Security plant (hiding as Frankenstein Destroyers). Infiltrate the firm and see where his allegiance lies.

Outfitting: PLC: Baffle-ravaged warehouse (holes in walls, etc.); has desired equipment, though. Staffers war-weary, twitchy, but forcefully happy.

Debriefing: A cavernous spherical reactor coolant chamber (recently decommisioned) with the PCs securely strapped into dentist chairs at wrist, ankle, waist and chin. The booming voice of the unseen officer echoes from strategically placed speakers.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.