Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: The Commie mutant traitors are winning.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: One or more laws of nature has been altered or revoked. It's air or water flow.

(Someone) Person, people, organization or agency responsible for the situation: A senior Food Vat Control supervisor in INFRARED (Tension 2) Sierra Club meeting room (it's empty), whose division is overproducing, underproducing or doing something strange to the food. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: Endless wave of assassination attempts will befall paranoid with sonic rifle (S3W energy) and electromagnetic clothing (Experimental R&D equipment, makes wearer a living magnet; can stick to metal walls, watch out for knives!), who uses the Troubleshooters as decoys while he protects himself. The threat is a lie.

(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: The "Someone" in a inside Alpha Complex dome is flooding the networks with viruses.

Mission Alert: Via high-frequency radio transmission that gives PCs excruciating headaches and sends petbots crazy with excitement. Message is intact and correct.

Briefing: Briefing is in empty dining area (IR: mess hall; R-Y: cafeteria; G-B: dining room; I-U: dining hall). Briefing officer is shot just after the PCs arrive and is replaced by a different officer who acts extremely shifty and refuses to answer questions.

This Mission: Investigate mysterious disappearances of citizens in YELLOW (Tension 9) crowded dining area (IR: mess hall; R-Y: cafeteria; G-B: dining room; I-U: dining hall). If they're being captured by Commies, save them. If they're trying to escape Alpha Complex, shoot them.

Outfitting: PLC: Designated supply depot is closed for repairs following Commie sabotage.

Debriefing: Debriefing room is well appointed with luxurious carpet, comfortable chairs and refreshments served throughout. Soothing musics plays throughout the session. Laser emplacements are visible in every corner and track the PCs' every move.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.