Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: Alpha Complex works so badly it endangers the PCs' lives.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: Changed perceptions only certain characters (INFRARED barracks bedding delouser (indifferent bystander, drugged (sandallathon, visomorpain))), including one or more PCs. The changed perception is smell/taste, touch, balance or other non-sight, non-hearing sense.

(Someone) Person, people, organization or agency responsible for the situation: A senior PLC official, whose division has fallen into strangling bureaucratic torpor and must now be massively overhauled or terminated. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: The Computer believes something horrible has happened, but gives the PCs no details, and forbids them to tell anyone for fear of starting a panic. The threat is real.

Mission Alert: Via telepathic communication from unidentifiable source. The Computer knows nothing of this method, and will regard it with extreme suspicion. Briefing time is wrong. The information is obscured by advertising (pop-up ad, jingle, viral marketing, etc.). Sponsoring advertiser may possibly have record of unaltered alert.

Briefing: Briefing is in empty living quarters (IR: barracks; R-Y: dormitory; G-B: apartment; I-U: mansion). Briefing officer sits curled up and rocking backwards and forwards in the middle of the location; muttering under his breath-

This Mission: The termination center system at INFRARED (Tension 2) crowded dining area (IR: mess hall; R-Y: cafeteria; G-B: dining room; I-U: dining hall) has gone down. Repair it and determine the cause.

Outfitting: C-Bay or other online auction site: Price: +25% over list. Delivery: drop point 30 minutes away (ULTRAVIOLET (Tension 20) crowded food production area (IR-Y: Food Vats, G-U: hydroponic gardens)). Drop point to pick up purchased equipment is Free Enterprise meeting room (it's empty) run by Mystics, which charges a 2% commission for services.

Debriefing: Debriefing room is well appointed with luxurious carpet, comfortable chairs and refreshments served throughout. Soothing musics plays throughout the session. Laser emplacements are visible in every corner and track the PCs' every move.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.