Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: Alpha Complex works with terrifying efficiency.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: Changed perceptions only certain characters (RED Group Singalong Choir leader (bureaucratic obstacle, gullible (worryingly lacking in paranoia))), including one or more PCs. The changed perception is hearing.

(Someone) Person, people, organization or agency responsible for the situation: A warbot reprogrammed by Humanists. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: A biological agent will transform or devastate the PCs or a large population. The Computer sends in the Troubleshooters as guinea pigs. The threat is a lie.

(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: A deadly pathogen is eating through the population. The PCs are infected the moment their clone backups are decanted. Better hurry on the mission!

Mission Alert: Text message on PDC. Message is intact and correct.

Briefing: Briefing is in illegal sports arena (or other big room). 1 suspicious, twitchy briefing officer(s) in highly defended position (e.g., seated atop a massive gun emplacement) at rear of VIOLET (Tension 18) crowded hospital morgue.

This Mission: Neutralize INDIGO IntSec Thought Control Supervisor (information source, wild eyed, incoherent, even frenzied) in empty food production area (IR-Y: Food Vats, G-U: hydroponic gardens).

Outfitting: Infrared Market: The "Someone" (or his allies) responsible for the "Irrational" situation runs this market. Marketeers sell the PCs dangerous equipment (communications object of unusual type (telepathy gun, telephone that attaches miles-long wire to body of recipient, holographic mime projector, tight-beam loudspeaker); Problem: turns on/off inappropriately).

Debriefing: The debriefing officer sits in complete silence while paging through several thick files, flanked by BLUE Vulture troopers armed with cone rifles. PCs who speak are met with scowls. The debriefing ends without a word.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.