Your Mission
The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.
Paranoia is the Irrational Fear Someone is Out To Get You
(Fear) Dominant type of fear to install in the PCs: The Commie mutant traitors are losing, and that's bad.(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: Changed perceptions apparent to all citizens. The changed perception is thoughts or memories.
(Someone) Person, people, organization or agency responsible for the situation: One or more PCs' immediate superior, who has screwed up badly and now wants to pin the blame on the PC and his fellow Troubleshooters. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)
(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: A strange new Food Vat slime is causing antisocial and dangerous activity in consumers of Hot Fun. The Computer needs PCs to destroy the slime. The threat is a lie.
(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: The Computer believes something horrible has happened, but gives the PCs no details, and forbids them to tell anyone for fear of starting a panic.
Mission Alert: Via telepathic communication from unidentifiable source. The Computer knows nothing of this method, and will regard it with extreme suspicion. Message is intact and correct.
Briefing: Briefing is in crowded transtube station. Briefing officer sits with his back to the PCs; he passes notes to a terrified Infrared citizen, who reads them aloud.
This Mission: Fix a broken vending machine in INFRARED (Tension 1) hospital drug vending area. Stay alert; citizens nearby report explosions and laser fire.
Outfitting: Infrared Market: A "Broke" market. Troubleshooters always leave broke, with stuff that's broke. Bad deals all around.
Debriefing: Debriefing room is well appointed with luxurious carpet, comfortable chairs and refreshments served throughout. Soothing musics plays throughout the session. Laser emplacements are visible in every corner and track the PCs' every move.
Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.