Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Computer Phreak
Death Leopard
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Pro Tech
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: Alpha Complex is just a simulation; nothing is physically real.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: Mysterious duplicates or analogues of the PCs or other YELLOW Power Services disruption repair (sadistic hindrance, gullible (worryingly lacking in paranoia))s are active in Alpha Complex.

(Someone) Person, people, organization or agency responsible for the situation: The Indigo leader of a rapidly-growing Internal Security firm, who plans to expand his personal power and the might of his company. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: A biological agent will transform or devastate the PCs or a large population. The Computer sends in the Troubleshooters as guinea pigs. The threat is real.

Mission Alert: A in-your-face friendly INFRARED autobot collision safety tester acting as a courier delivers alert verbally; seeks 10cr 'tip' for the delivery. Message is intact and correct.

Briefing: Briefing is in abandoned decaying and pestilential wreck of an abandoned sector: dining area (IR: mess hall; R-Y: cafeteria; G-B: dining room; I-U: dining hall). 3 suspicious, twitchy briefing officer(s) in highly defended position (e.g., seated atop a massive gun emplacement) at rear of VIOLET (Tension 17) crowded living quarters (IR: barracks; R-Y: dormitory; G-B: apartment; I-U: mansion).

This Mission: The Computer's own CompNode in ULTRAVIOLET (Tension 19) elevator (or other small room) has gone down. Repair it at once! Instantly!

Outfitting: PLC: Supply clerks recently infected with SellFast.D spam virus, insist all PCs enroll in "Make Credits Fast!" marketing course.

Debriefing: Debriefing takes place in a cinema with stadium seating, popcorn and Bouncy Bubble Beverage, with security camera and bot recordings of each PC's less commendable activities projected onscreen.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.