Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Computer Phreak
Death Leopard
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Pro Tech
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: The Computer has taken a personal dislike to the PCs.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: One kind of technological object (Memories of an Unregistered Mutant Life by Frank-B-HJN-6) is misbehaving.

(Someone) Person, people, organization or agency responsible for the situation: A senior PLC official, whose division has fallen into strangling bureaucratic torpor and must now be massively overhauled or terminated. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: Essential life-support services will break down. The Computer sends the Troubleshooters to enforce order and restore services. The threat is a lie.

(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: The "Someone" in a underground lake is flooding the networks with viruses.

Mission Alert: Stamped onto side of sweaty dynamite. Message is intact and correct.

Briefing: Briefing is in empty Junior Citizen creche. 2 briefing officers behind opaque bulletproof glass, voices electronically filtered.

This Mission: The Computer's own CompNode in INDIGO (Tension 16) empty computer interface (IR: public terminals area; R-Y: Computer cafe; G-B: private terminal, I-U: communications nexus) has gone down. Repair it at once! Instantly!

Outfitting: PLC: Warehouse run by insane high-clearance director; assigns PCs a mission (The beverage delivery system in YELLOW (Tension 9) empty Armed Forces armory has become plugged. Unplug it.) on his own behalf so he can give them over-inventoried communications object of unusual type (telepathy gun, telephone that attaches miles-long wire to body of recipient, holographic mime projector, tight-beam loudspeaker); Problem: occasionally explodes.

Debriefing: The debriefing room is locked when the PCs arrive, and no debriefing officer ever arrives no matter how long they wait.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.