Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Computer Phreak
Death Leopard
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Pro Tech
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: The PCs are themselves the greatest threat to Alpha Complex.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: Changed perceptions apparent to all citizens. The changed perception is sight.

(Someone) Person, people, organization or agency responsible for the situation: A senior Food Vat Control supervisor in ORANGE (Tension 8) empty food production area (IR-Y: Food Vats, G-U: hydroponic gardens), whose division is overproducing, underproducing or doing something strange to the food. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: A high-clearance official's malfeasance will be exposed, and wild eyed, incoherent, even frenzied wishes to frame the Troubleshooters for the official's crime. The threat is a lie.

(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: A major malfunction has rendered an entire sector uninhabitable; the local environment kills an unprotected citizen in minutes if not seconds.

Mission Alert: A drugged INFRARED mess hall grease trap cleaner acting as a courier delivers alert verbally; seeks 10cr 'tip' for the delivery. Briefing location is wrong. The information is missing, replaced by [INSERT DATA HERE] or similar. Secret society contacts or servile truckling to The Computer may fill in missing data.

Briefing: Briefing is in outside Alpha Complex dome . Officious, schoolmasterly briefing officer sitting at the head of a classroom with blackboard and chalk; tests PCs frequently.

This Mission: Neutralize INFRARED reactor shielding standby volunteer (indifferent bystander, psychotic, kill-crush-smash-destroy) in empty computer interface (IR: public terminals area; R-Y: Computer cafe; G-B: private terminal, I-U: communications nexus).

Outfitting: C-Bay or other online auction site: Price: list price. Delivery: will get around to it someday for sure. Items the PCs want are listed against a red-tinted background. No other items are. What's up? (Nothing. But keep the players nervous about it.)

Debriefing: Troubleshooters and debriefing officer sit at a round table. Officer orders them to play a card or board game, while the officer encourages them to reveal details about their mission and about their feelings.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.