Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: Everyone else in the Complex is in league against the PCs.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: The security clearance system has provoked an intractable crisis.

(Someone) Person, people, organization or agency responsible for the situation: A High Programmer who has started a lottery or other credit-making scheme and has illicitly pulled needed supplies from some vital installation. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: A deadly pathogen is eating through the population. The PCs are infected the moment their clone backups are decanted. Better hurry on the mission! The threat is a lie.

(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: An exterior force will conquer Alpha Complex. The Computer dispatches the Troubleshooters to intercept the force.

Mission Alert: Relayed through a public confession booth, read in the scrolling "Credit Due" message on a vending machine or overheard in a communal area. Briefing time is wrong. The information is missing, replaced by [INSERT DATA HERE] or similar. Secret society contacts or servile truckling to The Computer may fill in missing data.

Briefing: Briefing is in Internal Security plant (hiding as Computer Phreaks) meeting room (has meeting in progress). When the PCs leave the briefing an explosion follows, leaving no evidence of the officer except a large burn mark and melted furnishings.

This Mission: The communications system at VIOLET (Tension 17) Junior Citizen fort (no Commies allowed!) has gone down. Repair it and determine the cause.

Outfitting: Infrared Market: Marketeer gives PCs a fair discount if they also take a "bonus" small super-lubricant (seeps through any container); marketeer wants the PCs to leave it in Technical Services clone backup ordering office.

Debriefing: The debriefing room is locked when the PCs arrive, and no debriefing officer ever arrives no matter how long they wait.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.