Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: Alpha Complex is just a simulation; nothing is physically real.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: One kind of technological object (electromagnetic clothing (Experimental R&D equipment, makes wearer a living magnet; can stick to metal walls, watch out for knives!)) is behaving far too well.

(Someone) Person, people, organization or agency responsible for the situation: A fleet of warbots reprogrammed by Corpore Metal. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: Waste disposal is breaking down; garbage is backing up in the hallways and will soon flood the complex. The threat is real.

Mission Alert: A drugged INFRARED dud ammo determination tester acting as a courier delivers alert verbally; seeks 10cr 'tip' for the delivery. Recognition password (to be given to briefing officer) is wrong. The information is obscured by advertising (pop-up ad, jingle, viral marketing, etc.). Sponsoring advertiser may possibly have record of unaltered alert.

Briefing: Briefing is in Museum of Famous Forms. Briefing officer is dead on arrival and no one comes to replace him. May have notes on his body that describe the PCs' mission.

This Mission: Recent excavation has uncovered an ancient stockpile of nuclear material beneath INFRARED (Tension 1) unrecoverable bot brain junkyard. Retrieve all you can.

Outfitting: PLC: PLC office openly and entirely subverted by Death Leopard; continues business as usual, unless PCs show signs of alerting the authorities.

Debriefing: Room is sheet steel with a single chair in the center and a large sign: PLEASE SIT DOWN with arrow pointing to the chair. The debriefing officer spends the session pacing around the chair, and (if necessary) discourages PCs from sitting in it. Chair is lethal.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.