Your Mission
The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.
Paranoia is the Irrational Fear Someone is Out To Get You
(Fear) Dominant type of fear to install in the PCs: An high-clearance laser barrel the PCs cherish will be destroyed.(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: The bureaucracy has provoked an intractable crisis.
(Someone) Person, people, organization or agency responsible for the situation: The Indigo leader of a rapidly-growing Production, Logistics & Commissary firm, who plans to expand his personal power and the might of his company. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)
(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: Waste disposal is breaking down; garbage is backing up in the hallways and will soon flood the complex. The threat is a lie.
(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: A minor malfunction in INDIGO (Tension 16) Spy for another Alpha Complex meeting room (it's empty) may grow into a major problem. The PCs must fix the malfunction and deal with the problems already created. The "Someone" doesn't want the team to succeed, and is actively working against them.
Mission Alert: A drugged INFRARED biohazard detection helper acting as a courier delivers alert hardcopy; seeks 10cr 'tip' for the delivery. Message is intact and correct.
Briefing: Briefing is in Sewer tunnel. When the PCs leave the briefing an explosion follows, leaving no evidence of the officer except a large burn mark and melted furnishings.
This Mission: Guard the Food Vats from Mystics trying to taint them with drugs. Be careful not to taint them yourselves.
Outfitting: PLC: Warehouse run by insane high-clearance director; assigns PCs a mission (IntSec has been infiltrated by no less than 9 Commie traitors. Remove them; ensure they fall in the line of duty, so we can honor them as fallen heroes.) on his own behalf so he can give them over-inventoried mobility enabler (skates, boots, motorized shopping cart, vehicle, jet pack, propeller helmet, frictionless shoe soles); Problem: enrages citizens against user.
Debriefing: Room is fitted with seesaws, with a PC sitting on one side of each and a Blue Trooper with blaster on the other. In the lower position, the PCs are obscured by a charred blast shield. The debriefing officer reads mission details, raising each PC on a note of treason, lowering them on a point of commendation. (This is an experimental HPD&MC psychological exercise intended to encourage loyalty.)
Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.