Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: An high-clearance ME Card the PCs cherish will be destroyed.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: The economy has grown even stranger than usual.

(Someone) Person, people, organization or agency responsible for the situation: A High Programmer who has started a lottery or other credit-making scheme and has illicitly pulled needed supplies from some vital installation. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: Roll three times on this chart. Everything you roll is happening at once, and the PCs are caught in the chaos. Good luck running this one. The threat is a lie.

(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: Surplus Armed Forces weaponry floods the IR market. Citizens (INFRARED impact armor tester (indifferent bystander, panicky, hyperactive, lacks focus); BLUE Armed Forces captain (indifferent bystander, believes himself possessed by demons); RED Food Vat worker (sadistic hindrance, psychotic, kill-crush-smash-destroy)) happily demonstrate their new armaments in many locations (RED (Tension 6) inside a character's mind (ORANGE sector sign correction manager (indifferent bystander, psychotic, kill-crush-smash-destroy)); VIOLET (Tension 17) Anti-Mutant meeting room (it's empty); INFRARED (Tension 1) empty forms processing center).

Mission Alert: Announced over public address loudspeakers. Briefing time is wrong. The information is missing, replaced by [INSERT DATA HERE] or similar. Secret society contacts or servile truckling to The Computer may fill in missing data.

Briefing: Briefing is in crowded Junior Citizen creche. Briefing officer is shot just after the PCs arrive and is replaced by a different officer who acts extremely shifty and refuses to answer questions.

This Mission: Deliver this highly confidential package to BLUE insubordination fine collector. Make sure no one opens it. (Contains weaponized anthrax or bioweapon.)

Outfitting: Infrared Market: A "Broke" market. Troubleshooters always leave broke, with stuff that's broke. Bad deals all around.

Debriefing: A mirrored room filled with eye-searing halogen lamps. The PCs' eyes water constantly. The officer and guards wear shaded full-face visors.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.