Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: Alpha Complex works so badly it endangers the PCs' lives.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: A particular drug suddenly has inexplicably altered effects.

(Someone) Person, people, organization or agency responsible for the situation: A subsector's Infrareds, who have gone off their pharmatherapy and are now conspiring against The Computer, led by BLUE R&D MemoMax researcher (information source, meticulous, obsessive-compulsive). (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: An exterior force will conquer Alpha Complex. The Computer dispatches the Troubleshooters to intercept the force. The threat is real.

Mission Alert: Text message on PDC. Recognition password (to be given to briefing officer) is wrong. The alert itself is damaging-text message contains software virus that crashes PDC or vidscreen, physical alert has toxins or is radioactive, etc.

Briefing: Briefing is in unrecoverable bot brain junkyard. 4 briefing officers behind opaque bulletproof glass, voices electronically filtered.

This Mission: Deliver a shipment of fragile, badly-needed battle armor (6) to INDIGO (Tension 16) information booth.

Outfitting: Infrared Market: A dingy, dirty corridor. PURGE runs this market, and will terminate any group who "misbehaves" (in PURGE's stern judgment). Lots of weapons.

Debriefing: Debriefing room is well appointed with luxurious carpet, comfortable chairs and refreshments served throughout. Soothing musics plays throughout the session. Laser emplacements are visible in every corner and track the PCs' every move.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.