Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: Alpha Complex is just a simulation; nothing is physically real.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: Changed perceptions apparent to all citizens. The changed perception is smell/taste, touch, balance or other non-sight, non-hearing sense.

(Someone) Person, people, organization or agency responsible for the situation: The 21st-degree leader of the secret society Illuminati (undercover as Spy for another Alpha Complex), who plans to expand his personal power and the might of his secret-society. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: A mysterious command makes all autopilot vehicles home in on RED (Tension 5) empty decaying and pestilential wreck of an abandoned sector: corridor, threatening terrible harm en route; the "Someone" wants a traffic jam there. The threat is a lie.

(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: Roll three times on this chart. Everything you roll is happening at once, and the PCs are caught in the chaos. Good luck running this one.

Mission Alert: Special "breaking news" bulletin in middle of vidshow: boring part. Identifies PCs by name. Briefing location is wrong. The information is missing, replaced by [INSERT DATA HERE] or similar. Secret society contacts or servile truckling to The Computer may fill in missing data.

Briefing: Briefing is in abandoned and forgotten portal to the Outdoors. Bureaucratic snafu assigns briefing officer to the room above the PCs; won't join PCs for fear of violating orders; shouts at the top of his voice to be heard, or conveys briefing information by notes, courier, Morse code, etc..

This Mission: The Computer's own CompNode in GREEN (Tension 12) crowded dining area (IR: mess hall; R-Y: cafeteria; G-B: dining room; I-U: dining hall) has gone down. Repair it at once! Instantly!

Outfitting: Infrared Market: Squad of Internal Security GREEN goons patrols market, "just out for an off-duty walk," taking bribes to "look the other way" for each transaction.

Debriefing: A mirrored room filled with eye-searing halogen lamps. The PCs' eyes water constantly. The officer and guards wear shaded full-face visors.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.