Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: A hostile force is manipulating the PCs' conscious will.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: Mysterious duplicates or analogues of the PCs or other INFRARED reactor fuel rod replenisher (indifferent bystander, paranoid with sonic rifle (S3W energy) and battle armor (6))s are active in Alpha Complex.

(Someone) Person, people, organization or agency responsible for the situation: The Indigo leader of a rapidly-growing HPD & Mind Control firm, who plans to expand his personal power and the might of his company. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: A mysterious command makes all autopilot vehicles home in on GREEN (Tension 11) crowded soylent recycling room (near morgue), threatening terrible harm en route; the "Someone" wants a traffic jam there. The threat is real.

Mission Alert: A drugged INFRARED scrubot lint screen cleaner acting as a courier delivers alert hardcopy; seeks 10cr 'tip' for the delivery. Briefing location is wrong. The information is replaced by extortion threat from anonymous hacker: "Send 100cr to this Gray Subnet account and I'll send you the data."

Briefing: Briefing is in CompNode SubNode. Briefing officer wears kevlar armor (13) and fiddles with an exotic-looking truncheon (S5K impact), knife (S5K), brass knuckles (S5W), or any other low-tech melee; expects attack at any moment.

This Mission: INFRARED reactor shielding standby volunteer has a treasonous but powerful Adhesive Skin (s), with which he has inspired revolt, and taken over crowded packing crate (or other small room). Remove the mutant and resolve the unrest.

Outfitting: PLC: Designated supply depot is closed for repairs following Commie sabotage.

Debriefing: Room is fitted with seesaws, with a PC sitting on one side of each and a Blue Trooper with blaster on the other. In the lower position, the PCs are obscured by a charred blast shield. The debriefing officer reads mission details, raising each PC on a note of treason, lowering them on a point of commendation. (This is an experimental HPD&MC psychological exercise intended to encourage loyalty.)

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.