Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: The effect the PCs are ordered to prevent will be caused by their actions.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: Everyone in Alpha Complex behaves in an inexplicably contemptful or disgusted way toward one specific PC.

(Someone) Person, people, organization or agency responsible for the situation: A senior PLC official, whose division has fallen into strangling bureaucratic torpor and must now be massively overhauled or terminated. (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: The "Someone" has taken control of crowded decaying and pestilential wreck of an abandoned sector: grooming and hygiene station and is slaughtering enemies. The PCs are either trapped there or sent to deal with the problem. The threat is a lie.

(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: The Computer believes something horrible has happened, but gives the PCs no details, and forbids them to tell anyone for fear of starting a panic.

Mission Alert: Special "breaking news" bulletin in middle of vidshow: good part. Identifies PCs by name. Briefing time is wrong. The information is obscured by advertising (pop-up ad, jingle, viral marketing, etc.). Sponsoring advertiser may possibly have record of unaltered alert.

Briefing: Briefing is in FCCC-P meeting room (it's empty). Briefing officer is dead on arrival and no one comes to replace him. May have notes on his body that describe the PCs' mission.

This Mission: Recent excavation has uncovered an ancient stockpile of nuclear material beneath INDIGO (Tension 16) Museum of Famous Forms. Retrieve all you can.

Outfitting: Infrared Market: This market is run by the secret society of one PC (select randomly), who always gets the best deals and everything that works.

Debriefing: The debriefing room is locked when the PCs arrive, and no debriefing officer ever arrives no matter how long they wait.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.