Paranoia XP Mission Blender Online

Team Leader Clearance:
Number of Service Services:
Secret Society Missions
Anti-Mutant
Computer Phreak
Death Leopard
Communist
FCCC-P
Corpore Metal
Frankenstein Destroyer
Free Enterprise
Mystic
Humanist
Pro Tech
Illuminati
Psion
PURGE
Romantic
Sierra Club

Your Mission

The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team.

Paranoia is the Irrational Fear Someone is Out To Get You

(Fear) Dominant type of fear to install in the PCs: One of the service groups is breaking down.

(Irrational) General kind of weirdness or irregularity that prompts The Computer to assign a mission to the Troubleshooters: The Computer has decreed a new holiday with odd customs and practices, and everyone knows about it but the PCs.

(Someone) Person, people, organization or agency responsible for the situation: A High Programmer who mis-programmed a CompNode so badly the entire node must be re-imaged and rebooted (the situation is cover for this.) (The identity of the Someone need not be obvious at the mission's outset, and in fact things may play out more appropriately if the Someone is not discovered until late in the proceedings.)

(Out To Get You) General apparent threat posed by the situation, or the consequences if the situation is left unresolved: Roll three times on this chart. Everything you roll is happening at once, and the PCs are caught in the chaos. Good luck running this one. The threat is a lie.

(Out To Get You) General real threat posed by the situation, or the consequences if the situation is left unresolved: A biological agent will transform or devastate the PCs or a large population. The Computer sends in the Troubleshooters as guinea pigs.

Mission Alert: Announced over public address loudspeakers. Message is intact and correct.

Briefing: Briefing is in empty Junior Citizen creche. Officer skims through the entire briefing as if he expects those present to know all details already, then walks out without allowing questions.

This Mission: Investigate mysterious disappearances of citizens in GREEN (Tension 12) empty corridor. If they're being captured by Commies, save them. If they're trying to escape Alpha Complex, shoot them.

Outfitting: PLC: "Please Observe Silence" sign on the wall. Anyone who speaks gets bumped to the end of the line. All negotiations must be written.

Debriefing: The debriefing officer sits in complete silence while paging through several thick files, flanked by BLUE Vulture troopers armed with cone rifles. PCs who speak are met with scowls. The debriefing ends without a word.

Find weird phrasing, clearly erroneous output, or other signs of filthy commie mutant traitor sabotage? Copy the offending passages and email them to the High Programmer for investigation.

The Paranoia XP Mission Blender Online is based on the Mission Blender included with the Paranoia XP GM's Screen, published by Mongoose Publishing Ltd., and is provided here with the permission of the copyright owners. Copyright © 1983, 1987, 2004 by Eric Goldberg & Greg Costikyan. PARANOIA is a trademark of Eric Goldberg and Greg Costikyan. All rights reserved.

Paranoia XP is fun. Other games are not fun. Buy Paranoia.

The Paranoia XP Mission Blender Online software was developed by Alan De Smet. Find bugs, weird language, or error messages? Want to chat about the Paranoia XP Mission Blender Online? Email me.